AI Insights · Timothy · October 2021
Top 5 Boxing Games Performance in Bolivia Q3 2021
Discover the performance trends of the top 5 boxing games on a unified platform in Bolivia during the third quarter of 2021, including their weekly downloads and revenue.
In the third quarter of 2021, the top five boxing games in Bolivia exhibited varied performance trends in terms of weekly downloads and revenue. Here’s a detailed look at their metrics, according to data from Sensor Tower.
Karate Fighter: Fighting Games from Fighting Arena experienced steady weekly downloads throughout the quarter, starting at around 1.1K in late June and peaking at 1.2K in mid-August. However, by late September, downloads had slightly decreased to approximately 947.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES showed a mixed trend in weekly downloads. The game began with around 1.3K downloads at the end of June, witnessed a dip to 615 in early August, and then saw a rise to 1.5K by the end of August. By late September, downloads had stabilized around 740.
Bad Girls Wrestling Game, also from Fighting Arena, had a similar pattern. Starting with 1.1K downloads in late June, the game peaked at 1.2K in mid-July but saw a decline to around 831 by the end of September.
Gym Heros: Fighting Game, another title from Fighting Arena, showed more fluctuation in its weekly downloads. Starting at 815 in late June, the downloads dipped to 481 in mid-August but rebounded to 933 by late September.
Finally, Slap Kings from Lion Studios began the quarter with around 991 downloads at the end of June. The game saw a decrease to 463 in early September but slightly recovered to approximately 505 by the end of the month.
Data for active users and weekly revenue for these games were not provided. For more detailed insights and analytics, visit Sensor Tower.